Lipola - iOS Game
About
Lipola is played by two people at the same device. You navigate two characters through a world of black and white. Consideration is the high road to your destination. Only by acting solidary both of you can subsist. Within thirty graphically highly sophisticated levels you are helping the (seperate) figures to reunite, to get together again, while you try not to dissolve in your own body color. Discover the captivating dependence on the action of your game partner as you break through all obstacles – but try not to knot your fingers. Sometimes it’s necessary to wait for the right moment, to reflect with your partner or to give him priority.
FASCINATING
With just two Colors – Black and White, Lipola combines the beauty of shapes with gameplay. With impossible patterns, outlines and silhouettes you're not only pleasured by your progress but also by the beautiful framed levels.
NO COMPETITION
There is no space for egoism or to be jealous, playing a game does not always mean to be better than the other players. In Lipola you have to work together. Communication, tolerance and respect will lead you through the game.
Exhibitions / Prices
Role
Game Director & Programming
Facts
Duration: 3x 45 min | Format: IOS App Genre: Cooperative Localmultiplayer
Technology
- Unity3D
Articles/ Links/ Media
Team
Role | Name |
---|---|
Idea & Game Design | Christian Greitmann |
Art Direction | Katharina Muske |
Production | Philipp Monjoie |
Sound & Music | Philip Scheibel |
Concept Support | Simone Pivetta |
Character Artist | Fynn Große-Bley |
Character Concepts | Janina Putzker |
Social Media Marketing | Thorsten Fietzek |
Produced as part of the subject area Interactive Media at the Animationsinstitut of Filmakademie Baden-Wuerttemberg.