IN NEPAL, THERE IS A SAYING: "THE PEOPLE COME FOR THE MOUNTAINS,
BUT THEY STAY BECAUSE OF THE PEOPLE" FOR ME, THIS SAYING IS AN INSTALLATION USER JOURNEY IN A NUTSHELL.
New forms of interactions & innovative Storystelling
For me, an installation is a free playground with unlimited possibilities. Within seconds you can bring people to another world, display information in any form you want, and let the digital world interact with the real world. By placing the content into the space, the user can experience the information with all senses. There are no downloading or platform-specific limits, so it's possible to shape the experience as you want it. Easy access is key to immersion. And with self-developed controls, you can shape the experience, so it fits perfectly with the content. The user is free to go at any time, so there is no fixed timeline - which creates new forms of storytelling. To bring people together with an installation is always an outstanding achievement, and it fascinates me to see users interacting in new ways. Even if it is challenging to develop a long-term installation, knowing that the application has worked smoothly every day for years is very rewarding.

Sherpa the helping hands of the Himalaya
Four players start a journey helping their tourists climb a mountain. During the game, they receive support from real Sherpas, who also tell stories about their daily life. A journey about exploring and getting to know the local culture, on a plexiglass installationcombining VR technology and projection mapping.
Duration: 12-15 min | Format: Interactive Installation with Projection Mapping and HTC Vive Technology | Genre: Nonfictional Interactive Installation | 2018 - 2019

Storefront
For the premiere of a new sneaker series, we created an installation which let the user flight through a "world of source code". The user interacts by moving with his body to avoid obstacles in his way. The storefront experience was placed simultaniously in several snipes stores in europe ( Paris, Amsterdam, Berlin ...).
Duration: 2-5 min | Format: Interactive Installation with Projection Mapping and Pose Detection (ML) | Genre: Advertisment / Arcade Game | 2021

Tourist Infomations
Starting with the Tourist Information in Ravensburg I was asked to programm a tool which makes it possible for the tourist information workers to change the content of a projection mapping. Followed by a interactive installation in Gaienhofen where the user can see the trekking pathes projected onto a physical relief of the landscape. Lead to the latest projection mapping in Fulda.
Duration: 2-15 min | Format: Interactive Installation with Projection Mapping and Touch-Screen | Genre: informal self-service | 2022